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Decay

This topic contains 9 replies, has 8 voices, and was last updated by  Erabor Magnahart 2 years, 7 months ago.

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  • #2355

    jougal
    Participant

    Can we now end the decay cycle on Friday?

    Things that a expensive like lamp posts that I have put along the road to Aislings are also being decayed!

    I don’t want to have to repair them all the time due to low health.

    Thanks

    Kris

    #2357

    Anonymous

    there is a thread about decay feedback here

    Decay Feedback!

    might be useful to keep it all in the same place

    #2361

    jougal
    Participant

    Can I suggest an option 3

    We run a decay cycle on a when needed basis.

    If this is not allowed I vote for a scheduled day, as it would allow us to get ready with repair kits for things we don’t want to lose.

    #2362

    jougal
    Participant

    Can the community vote for 1 of the following:

    Option 1 = Constant low decay
    Option 2 = Scheduled day cycles of decay
    Option 3 = Run a decay cycle when we need one

    #2363

    Anonymous

    Option 3 for me!

    #2365

    Anonymous

    Option 3 here

    #2366

    tojoh
    Participant

    Option 3 for me as well. It has taken several r/l days, at the current decay rate, for some of the shacks to burn down and if we have it for once a day there will constantly be burning shacks all over the place.. We will likely have a similar issue with a slow decay.

    #2367

    buruk
    Participant

    The only reasonable option is 3 + global info about scheduled clean so that every player will know and can stack up on ktis at least every active player so yea option 3 here

    #2369

    heroiccat
    Participant

    must be 3

    #2370

    Erabor Magnahart
    Participant

    Option 3 it is.

    Decay is being turned off now. Please comment back on this thread when you want it turned on again.

    Best,
    Erabor.

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